• Design and implement high-quality Visual Effects that support gameplay, st...">
    Back to Jobs

    Real Time VFX Artist

    Remote, USA Full-time Posted 2025-11-03

    As a Real Time VFX Artist you will:

    • Design and implement high-quality Visual Effects that support gameplay, story, and art direction
    • Translate reference, concept art, and design briefs into functional in-game VFX
    • Create a wide variety of real-time special effects using particle systems, shaders, and geometry (e.g., fire, smoke, explosions, weather, surface, and full-screen effects)
    • Collaborate with Art, Design, and Programming teams to integrate VFX within technical and artistic constraints
    • Optimise VFX for performance while maintaining artistic quality
    • Follow established workflows and best practices for VFX creation

    Requirements:

    • 3+ years of experience in game development
    • Hands-on experience with Unreal Engine 4/5 and Niagara
    • Strong skills in creating both realistic and stylised VFX
    • Basic shader creation using Unreal’s material editor
    • Experience with Autodesk Maya or similar 3D software
    • Understanding of optimisation and how to create performant assets
    • Experience working with remote teams across different timezones
    • English proficiency at least at B2 level

    Idea candidate will also have:

    • Familiarity with procedural content generation and automation
    • Knowledge of Houdini or other procedural tools
    • Knowledge of art production workflows (modeling, unwrapping, baking, texturing)
    • Experience in co-development or outsourcing
    Apply To This Job